Plus, it could have prevented the "it was all a dream" moment that undercuts the conclusion in the Event Horizon final cut (even though the door in the theatrical cut closes unprompted, implying that the ship is still sentient and possibly malicious). Having the ending as a possible hallucination rather than a dream lends itself more to the theme of Starck's trauma and makes the continued hellish possession of the ship simultaneously less certain and more implied – the movie lost a smarter denouement in this alternative. The second alternate ending retains its ambiguity but would've been far more psychologically troubling. Swapping the two characters out was the right call given Weir's presence throughout the movie, and the intended level of sexual violence in Event Horizon's infamous scrapped "blood orgy" was completely gratuitous. Corrick wasn't as central to the story as Weir, mainly appearing as a hallucination from Miller's mind. If the first ending had been chosen, with Corrick taking Weir's place, it would've had a negative impact on the film. It also helps that a band a listened to for a while (Zao) had several samples from the movie on one of their albums, so it was always in my recent memory.Based on the Event Horizon alternate endings, it's hard to say which one would've changed the movie more or if they would've altered the film for the better, as choosing either of the alternate endings would've adjusted the film in a different way. The movie could have gone wrong so many ways, but good sound, good actors, good sets, and some solid delivery on a few key lines is what I enjoy about it. The main characters behave believably while suffering mental breakdowns. ![]() The simple worm hole explanation is referenced in Thor 4 (they even include “have you seen Event Horizon?”). Shit, even Draco Malfoy’s dad is an awesome guy and he plays an asshole in everything. The resulting tale of a ragtag space rescue crew, on a mission to salvage an experimental starship that. ![]() Or horribly right, depending on your fetish. Anderson, a junior director five years from launching the Resident Evil movie franchise, who decided to fuel his third feature, Event Horizon, with as much gore and gusto as he could muster and the studio could stomach. At one part it looks like everyone is having a good time banging each other.then something goes horribly wrong. I fell in love with this movie the first time I saw it. They’re both willing to die for the situation, but nobody remembers the name of the captain from Prometheus. Hell scenes in Event Horizon (1997) slowed down. Compare the Captain from Prometheus to Miller. It helps to have Sam Neil and Lawrence Fishburne in any movie, especially late stage, eye-less Sam Neil chewing up the scenery. The ideas are not deep, but they make sense and there are some great scenes and lines. It was first to a handful of ideas, in the same way that Pantera released some simple, quality riffs that launched them. A critical and commercial flop when released in 1997, Event Horizon has since earned a large cult following. Related: Dark Side of The Moon Did Hell In Space 7 Years Before Event Horizon. The Event Horizon brought something back to real space with it at the cost of it’s crew. Anderson, is a case where putting out a director's cut would definitely be warranted. Eventually, devices called gellar fields were devised to shield the vessels traveling through the warp but anyone who looked outside would swear they could see faces looking back at them during transit.Įvent Horizon has been adopted by fans as the story of the first ship to travel into the warp, long before gellar fields were designed, when humanity was young and naive about Warp travel. Humans thought that those entities were just another form of alien, not really aware that they were the demons of old. Early explorers didn’t know about the entities that called the warp home and would return from the warp changed or in extreme situations fully possessed. Walking a few steps in the warp could equate to light years in the material universe. Mankind learned to break into the Warp for travel because it’s rules were malleable, travel there was simpler than in real-space. ![]() Strong emotions in the warp can become entities which is where demons and “Gods” come in to play, created by these emotions, hopes, fears, and faiths. We live in a material universe with laws of physics, the Warp is malleable and obeys no such laws. The in-universe explanation for the Warp is it is the realm of dreams, nightmares and pure emotion, like a parallel dimension but not quite.
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